Some people have no idea how to do something like this. So first off, start out by having a name input event. You can do it anywhere and anyway you want, but I suggest making it a parallel process event in the beginning of your RPG. Start out first by finding out which actor you want to name. For now, we will say actor 1 is the one you want to name. Make an event so that you choose the name for actor 1.
![Naming a Character and Having that name display in the text box. 60373095cz5](https://2img.net/r/ihimizer/img14/105/60373095cz5.png)
Once the name is typed in, you won't be able to call your character by his/her name until you do one more thing. Everytime in the game when you want to refer to the character you named, you have to type "\n[#] " without quotes wherever you want to refer to the character.
However, when you type \n[#], you have to replace "#" with the number of your actor. For instance, since we are making this tutorial about actor 1, you will put the number "1" in place of "#." Like this: \n[1]. Repeat this process whenever you have a character in the game refer to actor 1.
![Naming a Character and Having that name display in the text box. 44151168el3](https://2img.net/r/ihimizer/img516/8776/44151168el3.png)
This is what it should end up like. Any problems doing this? Just let me know.